
2021
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.

Tim Schafer
Self - Studio Head

Andy Alamano
Self - Senior Producer

Zahra Amirabadi
Self - Character Artist

Brian Anderle
Self - Gameplay Programmer

Malena Annable
Self - Producer

Zach Baharov
Self - Senior Animator

Lee Petty
Self - Art Director

Derek Brand
Self - Senior Artist

Kee Chi
Self - Principal Programmer

Asif Siddiky
Self - Designer

The Making of Silent Hill 3

A Goodbye to Blessed Realities

The Story of Nintendo

The Making of Oblivion

Built by Jedi - The Making of Star Wars Jedi: Fallen Order

The Making of Fallout 3: The Vault-Tec Files

Zelda no Video

Get Lamp

The Making of Fallout: New Vegas

Insert Coin

Life Is Strange: Directors' Commentary

Video Games: The New Masters of the World

Amiga: Classic Game Insights Vol 1

From Bedrooms to Billions: The Amiga Years

Grounded II: Making The Last of Us Part II

The Game Maker: Namco Edition

The Game Maker: Sega Edition

The Game Maker: Jaleco Edition

Programming Hope

Ouch! Behind the Mayhem